This is my portfolio.
Made with care
and overthinking.
This is my portfolio.
Made with care
and overthinking.
I design digital experiences with character,
Thoughtful to use, precise to look at,
and considered down to the smallest detail.
Mom says I'm very talented
Fluent in niche references
Great taste in music
Not actually an anime character
Extensive meme archive
Latest Projects
Wait a minute, who are you?
Wait a minute,
who are you?
Hi, I’m Elina,
a final-year Visual Communication student at HIT.
I design visual and digital experiences with character. When I work on something new, I want it to tell a story, solve something thoughtfully, or make people feel something they didn’t expect.
I like adapting to each brief, exploring different visual worlds, and finding the point where all the pieces finally click. I enjoy figuring out what makes each project feel like its own thing, and I care about the small details that make an experience feel intentional. Usually after overthinking it. Just a bit.
When I’m not designing,
I’m probably playing The Sims 2.
Hi, I’m Elina, a final-year Visual Communication student at HIT.
I design visual and digital experiences with character. When I work on something new, I want it to tell a story, solve something thoughtfully, or make people feel something they didn’t expect.
I like adapting to each brief, exploring different visual worlds, and finding the point where all the pieces finally click. I enjoy figuring out what makes each project feel like its own thing, and I care about the small details that make an experience feel intentional. Usually after overthinking it. Just a bit.
When I’m not designing,
I’m probably playing The Sims 2.
Hi, I’m Elina, a final-year Visual Communication student at HIT.
I design visual and digital experiences with character. When I work on something new, I want it to tell a story, solve something thoughtfully, or make people feel something they didn’t expect.
I like adapting to each brief, exploring different visual worlds, and finding the point where all the pieces finally click. I enjoy figuring out what makes each project feel like its own thing, and I care about the small details that make an experience feel intentional. Usually after overthinking it.
Just a bit.
When I’m not designing,
I’m probably playing The Sims 2.




